Hearth and Home: When a Videogame becomes a Third Space
How and why Hearthstone, the World of Warcraft online Collectible Card Game, is a lot like the bar from Cheers (sociologically speaking).
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How and why Hearthstone, the World of Warcraft online Collectible Card Game, is a lot like the bar from Cheers (sociologically speaking).
4 · Read More »
What can John Rawls’ “veil of ignorance” tell us about justice within video games—and outside of them?