Book Club: Final Fantasy VI, Week 5
The Final Fantasy VI Book Club is back to discuss a post-apocalyptic GP-based economy, religion in a magical world, airshops, and Ultros as middle-manager.
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The Final Fantasy VI Book Club is back to discuss a post-apocalyptic GP-based economy, religion in a magical world, airshops, and Ultros as middle-manager.
Listen Now · Download · 0 · Show Notes »
Ben and Shana discuss their favorite Ends of the World, the world of balance(d games), the image of the Last Man on Earth and other video game apocalypses.
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The Final Fantasy VI book club continues with Week 3! Join us for a discussion of the Opera, Ultros and the tension between narrative and gameplay.
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Was becoming Batman REALLY the best way to fix Gotham City? What’s the return on investment for “Being Batman?”
Week 2 of the Final Fantasy VI book club! A discussion of avatar-as-identity, the narrative-as-chaperone and rivers-as-infinite-loops.
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Join us for a discussion of musical rewards, Six-Sigma Optimized Character Builds, and the bourgeois.
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Overthinking It’s Book Club kicks off with an introduction to FINAL FANTASY VI, video games as art, artisanal hand-crafted emulators and video game auteurs.
The Overthinking It “Book” Club goes where no book clubhas gone before. Join us for an in-depth discussion of the seminal 1994 video game Final Fantasy VI!
What puts the “Fantasy” in Fantasy Football? And what’s the common thread between “The Expendables” and your Fantasy Team?
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Jack Bauer is headed for Westeros. To which House will he pledge his loyalty? Or will he go rogue? (Spoiler: He’s going to go rogue.)
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