Hearth and Home: When a Videogame becomes a Third Space
How and why Hearthstone, the World of Warcraft online Collectible Card Game, is a lot like the bar from Cheers (sociologically speaking).
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How and why Hearthstone, the World of Warcraft online Collectible Card Game, is a lot like the bar from Cheers (sociologically speaking).
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Twin Peaks makes us feel weird. On purpose. Here’s how and why.
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Does customizability in games make player identification better or worse?
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Unsatisfied with the end of Lost? Good. That was the point.
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There’s no such thing as a “fake geek,” so you can just relax.
There’s a right way and a wrong way to turn toys into movies. I’m here to tell you what they are.
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How does the new Teenage Mutant Ninja Turtles movie compare to other notable adaptations? Richard Rosenbaum gives you The Ugly, the Bad and the Good (in that order).
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When is changing the past the right decision? When it’s profitable.
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Who has the power? The actor or the concealer?
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On Frank Miller’s Batman, and the connection between conservatism and fear.